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KoocieKoo
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Qwalitly of life, Kowaslki! Empty Qwalitly of life, Kowaslki!

on Fri Mar 29, 2019 2:14 am
In game:
when exiting battle, via warning menu.
Instead of returning to windows desktop, a dropback into the main menu of the game would be nice!

Launcher:
Logindata "save button" would be hella awsome!
Plus it'd nice when be pressing "enter" in launcher the button "login" gets triggered!


Should suggestion like these be posted in "bugs" or "suggestions". I'm asking bc suggestions like these might shed light on the dev status of the game, or unrevealed features. Not like these two are top priority or smth alike, but still curious! Not that we "leak" smth before it should see the light of the public!

i'm also aware that this the first alpha you have pushed beral. So i can see why those "features" arent in the game rn, but i also dont wanna miss them  Embarassed.


as these QoL are low priority, we could have this as our "QoL collection thread" ?
Beral
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Fri Mar 29, 2019 3:09 am
Thank you for the suggestion. This kind of post fits well in the suggestions section. I moved it to it.
KoocieKoo
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Fri Mar 29, 2019 12:39 pm
Also either a message, driver a like for "reloaded" or a short audio feedback from the loader would help.Smile
KoocieKoo
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Fri Mar 29, 2019 9:18 pm
add w function for "inverting" key binds for:
Turret traverse
Gun elevation
Driver Inputs/ control
etc.
Qwalitly of life, Kowaslki! Turret11
KoocieKoo
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Tue Apr 16, 2019 2:26 pm
As tank commander have a way to hold a "minimap" in one hand and the compass in the other!
The minimap would be a "zoomed in" version of the big map. Stretching only a few km arround you, just so its easier to navigate!
Also i'd be great if you could pre plot your path and maybe even be able to share that with your team/squad mates.
Hardmoor
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Fri Apr 19, 2019 2:15 pm
can the command to stop the tank also utilize the break, because currently it only switches into neutral and lets the tank roll out.
Beral
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Sat Apr 20, 2019 8:45 pm
@Hardmoor wrote:can the command to stop the tank also utilize the break, because currently it only switches into neutral and lets the tank roll out.

That is a bug.
Hardmoor
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Sun Apr 21, 2019 10:07 am
k, will do a report
Beral
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Wed Apr 24, 2019 3:40 pm
@KoocieKoo wrote:As tank commander have a way to hold a "minimap" in one hand and the compass in the other!
The minimap would be a "zoomed in" version of the big map. Stretching only a few km arround you, just so its easier to navigate!
Also i'd be great if you could pre plot your path and maybe even be able to share that with your team/squad mates.

Under a realistic point of view, you wouldn't be able to use the compass inside the tank due to the tank is made using metallic components that corrupt the compass magnetic indications. To use your compass, you would have to leave the tank and walk away 15 meters at least. In the future, to implement this, there will be a cooldown time of 20 seconds to use the compass.

It is planned the addition of map tools to be able to paint lines, icons, angles and more over the map, and the player will be able to transmit its map information using the radio. But in any case, there will be an icon or similar that indicates the position of the player. The map navigation is one of the features of the game.

There will be ways to make the map navigation easier, for example, you will be able to train one of your crew members in the skill of navigation, and the commander of the tank will be able to request to its navigator the approx calculation of its current position. Of course, there will be other crew abilities and a limited amount of skills per crew member, so you will have to choose.

Another thing to deal with the map navigation; the Germans used electrical gyroscopes to determine the direction of the tanks; this will be implemented very soon in the Panzer 4.
KoocieKoo
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Sun May 12, 2019 6:16 pm
When using the gun sight, a nice improvement would be that the player can't change the angle he "looks" into it.
Locking it always into a straight postion would be welcomed.
KoocieKoo
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Qwalitly of life, Kowaslki! Empty Re: Qwalitly of life, Kowaslki!

on Sun May 12, 2019 6:20 pm
Another welcomed change would be the chat system.

As it stands right now, the "answers" from the driver will eventually spam away the textmessages from other players.
This ends up in a hard time following the conversation between team mates.

A different "chat box" or smth similiar would help a lot.

In hindsight of multicrew tanks, that would come handy even more, bc you could speak with the other players inside the tank, without spamming the global team chat!
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